Open source audio control for Windows

One route.
Every connection in view.

Bring your apps, microphones, effects, and recordings into one clear signal flow. Powerful enough to customize. Simple enough to see what goes where.

100% freeGPL-3.0 open sourceWindows 11 x64
Installer link loads from GitHub ReleasesCurrent releases are unsigned experimental previews. Review release notes for current install and qualification details.
Microphone and desktop audio flow through effects to voice chat, headphones, and recordingMic + desktop audio → processing → destinations
Built in the openRuns locallyNo account or subscriptionWorks with VST effects
A real desk, a real route

This is what it looks like running.

The developer's own daily setup, recorded live: microphone, game and chat audio, each branch shaped for its destination and visible while it plays.

AudioRouter running a live route on the developer's desktop
GamersClean up your mic for squad chat and duck menu music when a round starts.Siege example →
StreamersGive the stream, voice chat and your headphones their own mix, with Stream Deck keys.Stream Deck →
Podcasts & callsRecord voice and desktop audio to separate WAV or FLAC tracks while you talk.Recording →
The audio workspace

See the whole signal path.

Build a route visually, then shape each branch for the people and apps that need it.

Signal splits into independent paths
01 / Route

Make routing make sense

Connect devices, app audio, mixers, and outputs on a canvas. Branch once and give each destination its own mix.

Explore routing →
Editable equalizer curve
02 / Process

Build the sound you want

Clean up a mic, balance a mix, or add character with built-in tools and compatible VST effects.

Explore processing →
Independent voice and desktop tracks
03 / Capture

Record the parts that matter

Record separate branches to WAV or FLAC while your live route keeps running.

Explore recording →
Your setup, your choice

Bring the tools you love.

Use built-in EQ and dynamics, then add compatible installed x64 VST3 effects and qualified x64 VST2 audio effects. Plugins stay yours; AudioRouter doesn't bundle or redistribute them.

See plugin hosting →
EQ, VST effect, compressor and output connected in a chain
See AudioRouter in action

A real control. A real signal flow.

Explore the actual Duck control in the app, then watch the AudioRouter walkthrough.

Real AudioRouter Duck settings: Siege round trigger, minus 20 decibels, menu and preparation ducking selected
AudioRouter’s real Duck inspector, configured to follow Siege round state. See the Siege setup and tuning example →
AudioRouter walkthrough
More ways to take control

Built for real workflows.

⌁

Stream Deck controls

Use dedicated keys for Play/Stop, session switching, recording, level, toggles, meters, and privacy mute.

Explore Stream Deck controls →
◉

Protect the microphone path

A missing or failed protected voice processor produces silence until you deliberately recover it. No surprise input swaps.

Learn what to check →
Small footprint, even while routing

Close the editor. Keep the audio.

AudioRouter can keep a running session alive in the tray while freeing the editor window and its WebView processes.

31 MBmeasured shell memory
with audio running

Background control without the full editor

In a measured Windows 11 run, closing the window released six WebView processes (about 302 MB) while audio stayed live; the remaining shell used about 31 MB. A separate fresh tray launch before device consent measured 4 MB. Results vary by machine and workload.

Tray Play/Stop, start-at-sign-in, optional autoplay, session memory, privacy mute, and local network diagnostics make the app practical between edits.

Read release notes →
Audio continues as the editor window closes, with compact tray controls
People & automations

Hands-on or headless.

Use the canvas, connect your software through the local API, or let an MCP client help manage a route.

New to audio routing?

Hear your first route in minutes.

No account, no subscription, no cloud. Everything runs on your PC.

  1. 1

    Install

    Download the free installer. Previews are unsigned, so Windows may ask you to confirm with More info → Run anyway.

  2. 2

    Add your mic

    Allow device access once, then place a microphone input and an output on the canvas. Add an EQ or gate if you like.

  3. 3

    Press Play

    Connect the blocks, press Play and talk. The meters show exactly where your signal goes.